Ship weapons are split into 3 groups: ballistic weapons which primarily damage the ship hull, energy weapons which primarily damage shields, and distortion weapons which primarily damage shields and components in the ship. In this guide, we will look at the bigger picture when determining the combative value of each ship. Because of this, every little detail of a ship factors into how well it will perform at whatever role you want to give it. Ships in Star Citizen are built from the ground up with specific roles in mind. The Bengal-class carrier (right) is so large that it makes even the Idris-class Frigate (left) at 242 meters look small. It can be almost frustrating how detailed the ships are.
Every ship in Star Citizen is controllable by the players, save for 1 or 2, and thus are modeled both inside and out.
#STAR CITIZEN SHIP WEAPONS FULL#
These ships can be small 10-meter snub fighters, attached to the outer hull of larger ships, or full 1/2 kilometer destroyer class vessels with crew sizes of over 50 players.
In a game with over 100 unique ships, there are bound to be a couple dozen combat-focused ships. Additionally, players have the option to wipe their own account if needed.Find out which ship in Star Citizen is best for your style of combat.Ĭombat is a large part of most MMOs, and an even larger part of a spaceship-driven, multi-system, pirate-riddled, first-person, space-sim like Star Citizen.
Player account resets will happen more sporadically going forward. **Star Citizen Alpha 3.8.2 introduced the first implementation of persistence. Additionally, an interim patch, Alpha 3.7.2 did not have a balance rest.
#STAR CITIZEN SHIP WEAPONS PATCH#
* Note for Alpha 3.8 - This patch brought in new starting money rules effectively reducing what playtesters start with each patch. **Next Estimated Wipe - February 2020 Alpha 3.8.2 (2-4 weeks grind estimated) - This wipe did not happen due to the 1st iteration of PersistenceĪlpha 3.8.1 - January 24th 2020 (4 weeks grind from previous reset)Īlpha 3.8* - December 23rd 2019 (2 months grind from previous reset)Īlpha 3.7.1 - October 26th 2019 (2 weeks grind from previous reset)Īlpha 3.7 - October 11th 2019 (5 weeks grind from previous reset)Īlpha 3.6.2 - September 6th 2019 (4 weeks grind from previous reset)Īlpha 3.6.1 - 8th August 2019 (3 weeks grind from previous reset)Īlpha 3.6 - 19th July 201 (6 weeks grind from previous reset)Īlpha 3.5.1 - 3rd June 2019 (6 weeks grind from previous reset)Īlpha 3.5 - 18th April 2019 (3 months grind from previous reset) This marks 3 months without balance reset. Players kept aUEC and purchased ships and items. 7 months without balance reset.Īlpha 3.9 - April 29th 2020 (No wipe). Players kept aUEC and some purchased ships and items. 10 months without balance reset.Īlpha 3.10 - August 6th 2020 (No wipe). Players kept aUEC and most purchased ships and items. Almost a year without balance resetĪlpha 3.11 - October 8th 2020 (No wipe). One year and 3 months without a balance reset.Īlpha 3.12 - December 16th 2020 (No wipe). Closing in on 2 years without a balance reset.Īlpha 3.13 - April 22nd 2021 (No wipe). (2 years since previous grind reset)Īlpha 3.14 - August 6th 2021 (No wipe). 1 month since previous reset.Īlpha 3.15 - November 10th 2021.